The ProcessHttpRequest function serves as the single entry point for the vast majority of calls from Unreal to the Native AOT DLL. This includes the routing logic necessary to execute the correct code based on the route and verb included in the HTTP request. This is essentially replacing the routing that would normally be handled by a .NET controller.
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Untrusted Code ─( ~340 syscalls )─→ Host Kernel,这一点在同城约会中也有详细论述
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